//// Project 
//// Nick Mercogliano

// Global Data

float cloudX=42, CloudY=40;
float bush=25;
float treeTunkX=20, treeTrunkY=55;
float treeLeafWideX=65, treeLeafWideY=35;
float treeleafTallX=35, treeLeafTallY=65;
float streetDashX=50, streetDashy=20;
float window=35;
float grass;
float houseX=325, houseY;
float sunX=550, sunY=100;

//// SETUP ////
void setup()  {
  size( 650, 650 );
  smooth();
  // come back to // frameRate(speed);
  rectMode(CENTER);
  textSize(16);
  //
  grass= height/8;
  houseY= grass-40;
}
void reset()  {
  sunY= 100;
  cloudX= 0;
}

//// DRAW NEXT FRAME ////
void draw() {
  scene();
  //show();
  //action();
  //messages();
}
//// SCENE:  sky, grass, house, trees.
void scene() {
background( 0 , 191 , 255); // blue
// Grass
  noStroke();
  fill( 100,255,100 );
  rectMode(CORNERS);
  // FIX THIS // rect( 0,horizon, width,height );
  rectMode(CENTER);
  stroke(0);
  //
  // LOOK at THIS // house();
}