////Exercise 5-5: Rollovers int x= 50; int y=50; int w= 100; int h=75; void setup(){ size(200, 200); } void draw (){ background (0); stroke(255); if(mouseX > x && mouseX < x + w && mouseY > y && mouseY < y + h) { fill(234,166,223); } else { fill(166,234,214); } rect(x,y,w,h); }